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  1. <html>
  2. <head>
  3. <title>audventure</title>
  4. <style type='text/css'>
  5. div {
  6. padding-left: 0;
  7. padding-right: 0;
  8. margin-left: auto;
  9. margin-right: auto;
  10. width: 640px;
  11. }
  12. canvas {
  13. background: black;
  14. }
  15. </style>
  16. </head>
  17. <body>
  18. <div>
  19. <canvas id="game" height=480 width=640></canvas>
  20. <p>
  21. A clone of <a href="http://www.nintendo.co.jp/n08/bit_g/index.html">bit Generations Soundvoyager</a>
  22. (<a href="http://en.wikipedia.org/wiki/Bit_Generations#Soundvoyager">Wikipedia</a>), specifically the
  23. sound catcher minigame.
  24. </p>
  25. <p>
  26. Loops were just taken from Apple Loops (I hope I'm not doing anything wrong). Also, sound effects are
  27. from <a href="http://www.reddit.com/r/gamedev/comments/1btikj/i_made_a_sound_effects_pack_and_i_want_you_to/">obsydianx's
  28. sound pack</a> (<a href="http://creativecommons.org/licenses/by/3.0/">CC-BY-3.0</a>)
  29. </p>
  30. </div>
  31. <script type="text/javascript" src="scripts/q.js"></script>
  32. <script type="text/javascript" src="scripts/state-machine.js"></script>
  33. <script type="text/javascript" src="scripts/soundmanager2.js"></script>
  34. <script type="text/javascript" src="scripts/util.js"></script>
  35. <script type="text/javascript" src="scripts/game.js"></script>
  36. <script type="text/javascript" src="scripts/games/safari.js"></script>
  37. <script type="text/javascript" src="scripts/games/duck.js"></script>
  38. </body>
  39. </html>