| 12345678910111213141516171819202122232425262728293031 | <html>	<head>		<title>Audventure</title>		<style type='text/css'>			div {			    padding-left: 0;			    padding-right: 0;			    margin-left: auto;			    margin-right: auto;			    width: 640px;			}		</style>	</head>	<body>		<div>			<canvas id="game" height=480 width=640></canvas>			<p>				A clone of <a href="http://www.nintendo.co.jp/n08/bit_g/index.html">bit Generations Soundvoyager</a>				(<a href="http://en.wikipedia.org/wiki/Bit_Generations#Soundvoyager">Wikipedia</a>), specifically the				sound catcher minigame.			</p>			<p>				Loops were just taken from Apple Loops (I hope I'm not doing anything wrong). Also, sound effects are				from <a href="http://www.reddit.com/r/gamedev/comments/1btikj/i_made_a_sound_effects_pack_and_i_want_you_to/">obsydianx's sound pack</a> (<a href="http://creativecommons.org/licenses/by/3.0/">CC-BY-3.0</a>)			</p>		</div>		<script type="text/javascript" src="soundmanager2.js"></script>		<script type="text/javascript" src="q.js"></script>		<script type="text/javascript" src="game.js"></script>	</body></html>
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