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@@ -230,15 +230,15 @@ var MainMenu = new Scene();
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var canvasHM = canvasH/2;
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ctx.font = font(48);
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ctx.fillText(alternate ? 'SoundVoyager' : 'audventure', canvasWM, canvasHM - 50);
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- ctx.font = font(12);
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+ ctx.font = font(16);
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games.forEach(function(game, index) {
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- var y = canvasHM + 10 + index * 20;
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+ var y = canvasHM + 10 + index * 25;
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var name = alternate ? game.alt : game.name;
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ctx.fillText(name, canvasWM, y);
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if(index == selected) {
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var offset = ctx.measureText(name).width / 2 + 10;
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- drawTriangle(canvasWM - offset, y - 4, 10, 7);
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- drawTriangle(canvasWM + offset, y - 4, 10, -7);
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+ drawTriangle(canvasWM - offset, y - 5, 10, 7);
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+ drawTriangle(canvasWM + offset, y - 5, 10, -7);
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}
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});
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};
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@@ -280,6 +280,7 @@ var PauseScreen = new Scene();
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Game.context.fillText('Paused', Game.canvas.width/2, Game.canvas.height/2 - 30);
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Game.context.fillText('P to unpause', Game.canvas.width/2, Game.canvas.height/2);
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Game.context.fillText('Q to quit', Game.canvas.width/2, Game.canvas.height/2 + 20);
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+ Game.context.textAlign = 'left';
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};
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})();
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